NCsoft to close Auto Assault MMO

Snipehunter's picture

NCsoft to close Auto Assault MMO - NCsoft is to close down vehicle combat MMO Auto
Assault at the end of August
[GamesIndustry.biz news]

Bah!

Not that it wasn't pretty obvious it was coming, but still. All I got to say about that is: Boo! That's bad form.

I'm annoyed. I'm irritated. I'm angry... and I'm sad. There was a lot of potential in Auto Assault. Much of it went untapped, but the potential was there. I won't sit here and play "if only" by expounding on each of the places where things could have changed if we'd done something different, but I will say there were a lot of "if onlys" on that project.

My hope here is that NCSoft will allow the folks at ND to take AA back. I know in my heart that they won't - they're not that kind of company - but still it would be good for the game if that happened. If ND put the game online somewhere, cheap, like they did with Jumpgate, it's loyal fans would still have a place to go. Better yet, it'd be a place that isn't restricted by the practices of its publisher who has interests beyond that one game. Like Jumpgate, it would simply be what it always should have been: A small scale MMO catering to its niche.

Of course, support would be almost non-existent and it's unlikely there'd be any sort of change in the pace at which content was introduced (after all, there'd be at best a single person actually working on it), but at least it'd be soldiering on with no delusional expectations of millions of players and that alone could do that game a world of good.

Who knows though, maybe if players of the game bug NCSoft enough, they'll give the game back to ND. The community would have to be relentlessly annoying though, like those folks that got Jericho back for another half season.

I'd sign on for that campaign, if for no other reason than to know that the world I was a small part of making is still out there, somewhere... with all of its hidden stories still waiting to be found. If they just cancel the game and no one ever gets to see it again... Who's going to figure out what happened to INC? Or why the Tempernet is what it is? Who's going to figure out Justice? Who/what the Xenos really are and what they're doing? (Because 'no one knows who they were or what they were doing'...)

I'll be forced to just spill the beans in a blog or something and that's no where near as cool as the community putting it all together, themselves.

In the meantime, I suppose I'll have to reinstall and get my last couple of months in, while I still can. I still haven't seen a lot of the 60-80 content, since I left ND, so I'm sort of looking forward to it, but like all thoughts of the post apocalypse... they're bittersweet.

- Snipehunter

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Sigoya's picture

Save AA Campaign Launched!

A campaign is already ongoing now to petition NC Soft & NetDevil to save AA through BIOMEK.ORG and our wonderul community:

These petitions are asking to sell the game back to NetDevil and continue support for this title:

NC Soft Corp
[http://www.petitiononline.com/aa4evaa/petition.html]

NetDevil, Ltd.
[http://www.petitiononline.com/aa4evaaa/petition.html]

You can follow our online campaign on BIOMEK.ORG and your support would be appreciated greatly!
-------------------------------------------------------------------------------------
Ok, so this is the spammer we are using amongst others to garner attention and push the companies.

There are many unanswered questions and whatever the end result will be, AA refugees will still be here and I, personally, will continue covering the game, its lore and its obscure future.

Thank you again for all your work on AA, and I'm confident we'll have lots to discuss and share about AA soon.

Pax Bionicus

Snipehunter's picture

I guess it's time for the wake...

Just read Scorch's interview on Warcry. *sob* Though, to be fair I pretty much figured that was how it was going to go. Like I said, NCSoft isn't in this business to make fun games or to keep gamers happy, they're in it to make money -- and there's no money in giving back IP to people you're not even working with, any more.

Those folks critical of ND can say what they want, I'd even imagine there's stuff to say, but one thing they can't say is that Scott doesn't care about his games or the players of them. I'm *sure* he went to bat for the community, but I'd bet money that it came down to NCSoft wanting more than ND could ever hope to give them. That's a no-brainer insta-gib for AA, right there. NC knows ND can't afford to give them *anything.*

- Snipehunter

Sigoya's picture

Rest in Pax

This feels like losing a loved one...

Rest in Pax

I sometimes forget...

That you guys actually live here and lurk here, and look I even remembered my login password on the 1st attempt. There's not really a lot to say that's not already obvious, but it'd be a lot of fun to read what you'll hopefully eventually spill for us in story form in terms of backstory. A lot of it was fairly hard to piece together because more time had to be spent on fixing bugs and pushing features instead of developping events and story.

ND taking on Auto Assault in house, would have been nice. But obviously it was just too expensive in comparison to say Jumpgate to bring it in under their wing. Still, would have been nice, even though I probably would have waited another half a year to get back to trying to get back into actually enjoying logging into the game.

Oh, well, it's late, I'm totally doing a bad job of composing sentences so I'll just try and visit more often and looking forward to those story posts!

bah!

if i'm going to miss anything it will be the story, i loved how all the races could be justified, there was no ultra evil or greatest good.

Not cool NCsoft, not cool :/
i used to hate NCsoft before i played AA, it was 'the devil' of companies, lineage 2 was the reason for my distrust.

pann and ND proved me wrong, and now with pann and ND gone, NCsoft have proved me right..
i'm not sure i liked being right..

so long outpost wars.

Snipehunter's picture

I will share one "if only..."

"If only Scott hadn't said that none of the devs played the game."

What Scott was actually saying that not everyone played - "not everyone" is not "no one." I get why he said it - it was important that more of us played and it did no doubt hurt the game. The thing of it is... More than one of us was saying so the whole time, and a lot of the content designers were playing, all the time. Every day, every week. It was us content designers who suggested regular play times to force the rest of the team to play, whether they felt they wanted to or not. Our thinking was that if they did, they'd see what we saw and would be less likely to discount our and the community's suggestions to make the game broader and deeper and to make the core game loop significantly more interesting. It didn't work and I totally don't fault the team for that at all - our team was simply too small and our schedule too compressed for many folks to actually even have time to play, at all. The content designers played all the time, but to be fair maybe that's because we had to - we had to make sure our stuff was working (or as close to working as we could get until code bugs were addressed, in some sad cases) before we could submit it to QA. I do know that I was not the only designer to have more than one capped character, however... and you didn't need to have done that to have tested your individual work (you could have just force-leveled a character to the level needed to test your work). So while Scorch's point is valid (more of us should have been playing), the words he used are patently untrue.

It's just irritating that he wasn't clear about that, because now I see people on tons of forums across the net using that statement to knock ND's effort and to discount everything that was done. I also would have preferred that he explained that there was one person on the team who's entire job was to play through the game and review the design work from a "it's my job to ensure the game is fun" standpoint... and that that person was not one of those who was shouting loud and vehemently that the game wasn't fun enough.

I don't mention that to point fingers of blame here or anything like that all, I'm just pointing out that despite the way Scorch said it, there were people on the team playing the game, just not enough... and that even those that did play had differing opinions about what was wrong, so it's not entirely reasonable to say that the game would have improved drastically had more people on the team been playing. At best, the only thing you could say with certainty was that suggested ways to improve the game might have garnered more support from the team, had more of the team been playing regularly.

He could have said it better, is all. Eye-wink

- Snipehunter

Sigoya's picture

Thank You

Thanks for the correction Snipe, I made sure this is posted on WarCry for all to see and take note.

Pax Bionicus

Snipehunter's picture

D'oh!

That's what I get for mouthing off. Eye-wink (I don't actually mind, just surprised. Sticking out tongue)

- Snipehunter

Sigoya's picture

Teehee >.>

I know many AA fans were glad to read your words, you always have a great way with words =P

Cheers

Well I thought...

it was a piece of karma. Thats how I percieved it. The way they treat there employees, how they go about accepting and not accepting ideas and so on. Not to mention them changing the game mechanics in the middle of beta drastically. They set themselves up for this.

Now I am fine about the work we put into it. I feel that I did my job, I got what I wanted and needed out of the place and they got what they needed from me. How they screw up there company / games after that is of no real concern to me.

Naw... im not bitter. =P