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Spock and the Legacy of Star Trek

Slashdot Updates - 17 hours 14 min ago
StartsWithABang writes While the nerd/geek world mourns the death of Leonard Nimoy in its own way, it's important to remember the legacy that Star Trek — and that Spock and alien characters like him — left on our world. Unlike any other series, Star Trek used a futuristic, nearly utopian world to explore our own moral battles and failings, and yet somehow always managed to weave in an optimism about humanity and our future. This is something, the author argues, that is sorely missing from the new J.J. Abrams movies.

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Categories: Science & Tech News

FX Artist: ZeniMax Online Studios

Gamasutra - Jobs - 17 hours 33 min ago
Established in 2007 by ZeniMax Media Inc., ZeniMax Online Studios created and released its debut title The Elder Scrolls Online (ESO) - www.elderscrollsonline.com. At ZeniMax Online, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, challenged to learn, and encouraged to lead. It’s the ideas, virtuosity, and leadership of these individuals that ensure ZOS’s continued success. Life at ZOS is awesome because we build really cool stuff and are urged to eliminate all obstacles that may hinder our ability to develop a unique genre-defining style of gameplay. All of this means more opportunities for you to unleash your ingenuity, energy, collaboration, and dedication. ZeniMax Online is looking for a talented and self-motivated FX Artist to join us in creating a broad range of visual effects art. Responsibilities: Develop innovative, complex and visually stunning particle and shader effects within the defined visual style. Creating all assets such as textures, models and shaders relevant to visual effects art Concept, propose, and present creative ideas. Work closely with our artists, animators, designers and programmers to implement effects. Provide creative input specific to assigned tasks Requirements: Strong understanding of particle effects technology, techniques, and implementation. Strong technical knowledge of effects generation within an engine. 3+ years of professional industry experience creating effects. Candidates must show an aptitude for learning new systems quickly. Experience with 3D Studio Max and Photoshop. Must have the ability to quickly conceptualize, present and execute ideas. Excellent communication, interpersonal and organization skills. Excellent sense of scale, timing, detail, form, texture and color. Must have the drive to conquer technical challenges. How to Apply To apply for this position, please submit an application at http://jobs.zenimax.com/requisitions/view/809
Categories: Game Dev Jobs

Graphics Software Engineer: Wargaming.net

Gamasutra - Jobs - 17 hours 33 min ago
Wargaming Chicago-Baltimore is a part of the leading free-to-play MMO game developer and publisher, with over 65 million subscribers and multiple studios worldwide. We are looking for the right individuals to join us and help deliver great user experiences in both our highly-successful current game, World of Tanks: Xbox 360 Edition, as well as our upcoming projects. We are seeking a Graphics Software Engineer to join our expanding team.  This individual will have the opportunity to design and implement new rendering solutions for current and future generation platforms. Ideal candidates will have at least 5 years of console or PC development experience and two shipped titles. Duties:   Add new functionality to existing rendering engine Implement custom shaders for in-game special effects Support artists, designers, and gameplay programmers   Key Skills: A strong desire to create world-class games Experience with DirectX 11, Xbox 360, or Playstation 3 Familiarity with a range of advanced lighting and post-processing techniques Understanding of the hardware 3D rendering pipeline Shipped at least one application with a concentration on low-level system design Ability to write robust, maintainable, and high-performance code Very solid math background - Ability to apply concepts in linear algebra and matrix mathematics Excellent communications skills Deep knowledge of C++ and STL  
Categories: Game Dev Jobs

VFX Artist (Contract): Bluepoint Games, Inc.

Gamasutra - Jobs - 17 hours 33 min ago
Bluepoint is looking for a VFX ARTIST to join our team on a contract basis as we work on our latest project.  Help us remaster a highly-acclaimed franchise on a current generation console. The work is expected to take approximately 6 months, with the possibility of extension. Responsibilities -- Learn and master a proprietary game engine effects pipeline -- Modify existing particle effects to a higher level of quality -- Improve particle motion, increase particle counts, and add new sub systems to increase detail -- Create higher quality texture maps from lower-resolution source -- Apply and modify current generation material techniques -- Create high-quality current generation effects models from lower-resolution geometry -- Maintain original VFX game functionality Requirements -- Experience with Unreal, Valve, Unity or proprietary game engine effect tools -- Knowledge of Maya Dynamics tools -- Proficiency with Photoshop for texturing --Strong understanding of game workflows and pipelines -- At least 2 years of experience in the games industry -- A portfolio reflecting high-quality VFX game art -- The ability to work onsite at our facility in Austin, TX To Apply Please email your resume to jobs@bluepointgames.com and include the term “VFX ARTIST” in the subject line.
Categories: Game Dev Jobs

User Experience Lead: Wargaming.net

Gamasutra - Jobs - 17 hours 33 min ago
Wargaming Chicago-Baltimore is a part of the leading free-to-play MMO game developer and publisher, with over 65 million subscribers and multiple studios worldwide. We are looking for the right individuals to join us and help deliver great user experiences in both our highly-successful current game, World of Tanks: Xbox 360 Edition, as well as our upcoming projects. Duties: Design, document and create UI flow - menus, stats and inventory screens, in-game HUD elements, etc.  Work with UI programmers in the implementation of UI components.  Collaborate and communicate with all disciplines in the creation and implementation of the game UI.  Work closely with UX\Usability teams to ensure the best possible end user experience.  Contribute to the design of UI tools and processes.  Motivate, mentor, and manage a team of UI Artists to ensure systems are delivered on time and in budget. Other duties as assigned
Categories: Game Dev Jobs

Senior / Lead Designer: Big Huge Games

Gamasutra - Jobs - 17 hours 33 min ago
Big Huge Games is looking for an experienced game designer to head up our upcoming worldwide release, DomiNations. Responsibilities include setting strategic vision for the game from the design perspective, maintaining game balance, creating design specs, implementing new systems and content, iterating on gameplay, managing the design team, and interfacing with the rest of the team. We’re a close-knit group of veteran game developers located just north of Baltimore, MD, with multiple successful titles under our collective belts, including Civilization II, Rise of Nations, and FrontierVille. DomiNations is an action strategy game set throughout all of human history, and has the makings of another smash hit from the team. The title has been in limited release in nine countries since early December, with extremely encouraging results. Responsibilities Set the strategic vision for the title from a design perspective. We’ve planned through the Industrial Age – it would be up to you to take us through the rest of human history! Play the game so much that you know it better than anyone. Work with our Lead Product Manager to maintain game balance and pacing as we add new Ages & features. Create detailed design specs for new gameplay features. Work with department leads to plan out upcoming releases. Provide feedback and guidance to the design team. Become a sponge for ideas and feedback from players, as well as from the rest of the team Qualifications 5+ years of experience, and at least two shipped titles, with significant experience in free-to-play games. A background in systems design, particularly with the iterative game development process. In-depth understanding of the levers of live game economies, with emphasis on “combat citybuilders” like Clash of Clans, Boom Beach, and Samurai Siege. The ability to work in a game engine and script/code Track record of success working in fast-paced environments with tight deadlines Ability to work in both individual and team settings Excellent organizational, communication, presentation, and interpersonal skills Located in Baltimore, Maryland, the team at Big Huge Games is heir to a rich tradition of quality game development stretching back more than two decades. Our goals are simple: make great games, have a great place to come to work everyday, and live up to the motto “you gotta have fun to make fun.” Potential applicants should check out DomiNations in Canada, Australia, or Finland on iOS or Android. We think this title has potential for sustained top-20+ success; if you agree, drop a line!                    
Categories: Game Dev Jobs

3D Generalist Artist: Gameloft

Gamasutra - Jobs - 17 hours 33 min ago
Gameloft is looking for a 3D Artist for game projects targeting new and current mobile platforms.  Our Seattle studio is searching for a skilled digital artist who is passionate about creating hard surface models and has a great sense of proportion, form, detail, and functionality. Responsibilities: Create photorealistic models working from concept art or photo reference. Maintain consistent look and feel for all types of assets: mechanical objects, environments, rendered icons, etc. Work closely with AD and other artists to generate production art quickly and efficiently. Generate dailies for AD, including models, textures, materials, and shaders. Consistently hit the high quality bar that Gameloft has established in all of our titles. Qualifications: Minimum 1 year of professional 3D game art or feature film experience. Experience with hard surface vehicle, prop, and/or environment modeling. Expert proficiency in 3DS Max, Modo, Zbrush or other 3D software. A keen eye for form, structure, proportion, and silhouette. A solid understanding of mechanical functionality and animation. Excellent communication and organizational skills. Ability to work as a team player with designers, developers, and producers. Pluses: Photorealistic texture painting and/or lighting experience. Traditional model building experience. Traditional sketching, drawing, painting, and design skills. Ability to create shaders in a software rendering engine like mental ray, V-Ray, Modo, etc. Bachelor's in Architecture, Industrial Design, or similar field. Chosen qualified candidates will be asked to complete an assessment.   Please include your portfolio URL on your resume. Applications with no portfolio will not be considered.   Gameloft is where you want to be.   Live in one of the most beautiful and entertaining cities in the world - Seattle! This opportunity offers:   * Fun, passionate and creative studio with a casual, friendly atmosphere* International environment which offers daily contact with other countries & cultures * Challenging and rewarding work on the next great frontiers in games* Excellent benefits and studio culture   A leading global publisher of digital and social games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set top box, connected TVs and consoles. Gameloft partners with leading international brands such as UNO®, Spider-Man®, James Cameron’s Avatar™, Ferrari® and Sonic Unleashed®. Gameloft also operates its own established franchises, such as Real Football, Asphalt™, Modern Combat 2: Black Pegasus and N.O.V.A Near Orbit Vanguard Alliance®. Gameloft is present in all continents, distributes its games in 100 countries and employs over 6,000 developers. Gameloft is listed on the Paris Stock Exchange (ISIN: FR0000079600, Bloomberg: GFT FP, Reuters: GLFT.PA).   Previous hit Gameloft games include: Despicable Me: Minion Rush, Asphalt 8: Airborne, My Little Pony Friendship is Magic, Ironman 3, Kingdoms & Lords, GT Racing 2, Shark Dash, Oregon Trail: American Settler, A Good Day to Die Hard, NOVA: Near Orbit Vanguard Alliance, Littlest Pet Shop, The Dark Knight Rises, PLAYMOBIL Pirates, Real Soccer 2012 HD
Categories: Game Dev Jobs

3D Character Artist: Gameloft

Gamasutra - Jobs - 17 hours 33 min ago
Gameloft is looking for a 3D Artist for game projects targeting new and current mobile platforms.  Our Seattle studio is searching for a skilled digital artist who is passionate about creating character models and has a great sense of proportion, form, detail, and functionality. Responsibilities: Create photorealistic models working from concept art or photo reference. Maintain consistent look and feel for all types of assets with a strong ability in characters and organic modeling. Work closely with AD and other artists to generate production art quickly and efficiently. Generate dailies for AD, including models, textures, materials, and shaders. Consistently hit the high quality bar that Gameloft has established in all of our titles. Qualifications: Our ideal candidate can model as well as create shaders and textures for realistic characters and clothing. This artist will be expected to be capable of creating compelling characters at the pinnacle of appeal as well as characters composed of a collection of props and templates, and costume pieces.  Minimum 1 year of professional 3D game art or feature film experience. Experience with character and organic modeling. Expert proficiency in 3DS Max, Modo, Zbrush or other 3D software. A keen eye for form, structure, proportion, and silhouette. A solid understanding of mechanical functionality and animation. Excellent communication and organizational skills. Ability to work as a team player with designers, developers, and producers. Pluses: Photorealistic texture painting and/or lighting experience. Traditional model building experience. Traditional sketching, drawing, painting, and design skills. Ability to create shaders in a software rendering engine like mental ray, V-Ray, Modo, etc. Bachelor's in related field. Chosen qualified candidates will be asked to complete an assessment.   Please include your portfolio URL on your resume. Applications with no portfolio will not be considered.   Gameloft is where you want to be.   Live in one of the most beautiful and entertaining cities in the world - Seattle! This opportunity offers:   * Fun, passionate and creative studio with a casual, friendly atmosphere* International environment which offers daily contact with other countries & cultures * Challenging and rewarding work on the next great frontiers in games* Excellent benefits and studio culture   A leading global publisher of digital and social games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set top box, connected TVs and consoles. Gameloft partners with leading international brands such as UNO®, Spider-Man®, James Cameron’s Avatar™, Ferrari® and Sonic Unleashed®. Gameloft also operates its own established franchises, such as Real Football, Asphalt™, Modern Combat 2: Black Pegasus and N.O.V.A Near Orbit Vanguard Alliance®. Gameloft is present in all continents, distributes its games in 100 countries and employs over 6,000 developers. Gameloft is listed on the Paris Stock Exchange (ISIN: FR0000079600, Bloomberg: GFT FP, Reuters: GLFT.PA).   Previous hit Gameloft games include: Despicable Me: Minion Rush, Asphalt 8: Airborne, My Little Pony Friendship is Magic, Ironman 3, Kingdoms & Lords, GT Racing 2, Shark Dash, Oregon Trail: American Settler, A Good Day to Die Hard, NOVA: Near Orbit Vanguard Alliance, Littlest Pet Shop, The Dark Knight Rises, PLAYMOBIL Pirates, Real Soccer 2012 HD
Categories: Game Dev Jobs

ISIS Threatens Life of Twitter Founder After Thousands of Account Suspensions

Slashdot Updates - Sun, 03/01/2015 - 8:26pm
Patrick O'Neill writes After a wave of account bannings that marks Twitter's most aggressive move ever against ISIS, new images circulated from militants shows founder Jack Dorsey in crosshairs with the caption "Twitter, you started this war." The famously tech-savy ISIS has met a number of defeats on American-built social media recently with sites like Twitter and YouTube banning the group's efforts in unprecedented numbers.

Read more of this story at Slashdot.








Categories: Science & Tech News

ISIS Threatens Life of Twitter Founder After Thousands of Account Suspensions

Slashdot Updates - Sun, 03/01/2015 - 8:26pm
Patrick O'Neill writes After a wave of account bannings that marks Twitter's most aggressive move ever against ISIS, new images circulated from militants shows founder Jack Dorsey in crosshairs with the caption "Twitter, you started this war." The famously tech-savy ISIS has met a number of defeats on American-built social media recently with sites like Twitter and YouTube banning the group's efforts in unprecedented numbers.

Read more of this story at Slashdot.








Categories: Science & Tech News

ISIS Threatens Life of Twitter Founder After Thousands of Account Suspensions

Slashdot Updates - Sun, 03/01/2015 - 8:26pm
Patrick O'Neill writes After a wave of account bannings that marks Twitter's most aggressive move ever against ISIS, new images circulated from militants shows founder Jack Dorsey in crosshairs with the caption "Twitter, you started this war." The famously tech-savy ISIS has met a number of defeats on American-built social media recently with sites like Twitter and YouTube banning the group's efforts in unprecedented numbers.

Read more of this story at Slashdot.








Categories: Science & Tech News

How Do You Handle the Discovery of a Web Site Disclosing Private Data?

Slashdot Updates - Sun, 03/01/2015 - 5:21pm
An anonymous reader writes I recently discovered that a partner web site of a financial institution I do business with makes it trivially easy to view documents that do not belong to me. As in, change the document ID in a URL and view someone else's financial documents. This requires no authentication, only a document URL. (Think along the lines of an online rebate center where you upload documents including credit card statements.) I immediately called customer service and spoke with a perplexed agent who unsurprisingly didn't know what to do with my call. I asked to speak with a supervisor who took good notes and promised a follow-up internally. I asked for a return call but have not yet heard back. In the meantime, I still have private financial information I consider to be publicly available. I'm trying to be responsible and patient in my handling of this, but I am second guessing how to move forward if not quickly resolved. So, Slashdot, how would you handle this situation?

Read more of this story at Slashdot.








Categories: Science & Tech News

How Do You Handle the Discovery of a Web Site Disclosing Private Data?

Slashdot Updates - Sun, 03/01/2015 - 5:21pm
An anonymous reader writes I recently discovered that a partner web site of a financial institution I do business with makes it trivially easy to view documents that do not belong to me. As in, change the document ID in a URL and view someone else's financial documents. This requires no authentication, only a document URL. (Think along the lines of an online rebate center where you upload documents including credit card statements.) I immediately called customer service and spoke with a perplexed agent who unsurprisingly didn't know what to do with my call. I asked to speak with a supervisor who took good notes and promised a follow-up internally. I asked for a return call but have not yet heard back. In the meantime, I still have private financial information I consider to be publicly available. I'm trying to be responsible and patient in my handling of this, but I am second guessing how to move forward if not quickly resolved. So, Slashdot, how would you handle this situation?

Read more of this story at Slashdot.








Categories: Science & Tech News

How Do You Handle the Discovery of a Web Site Disclosing Private Data?

Slashdot Updates - Sun, 03/01/2015 - 5:21pm
An anonymous reader writes I recently discovered that a partner web site of a financial institution I do business with makes it trivially easy to view documents that do not belong to me. As in, change the document ID in a URL and view someone else's financial documents. This requires no authentication, only a document URL. (Think along the lines of an online rebate center where you upload documents including credit card statements.) I immediately called customer service and spoke with a perplexed agent who unsurprisingly didn't know what to do with my call. I asked to speak with a supervisor who took good notes and promised a follow-up internally. I asked for a return call but have not yet heard back. In the meantime, I still have private financial information I consider to be publicly available. I'm trying to be responsible and patient in my handling of this, but I am second guessing how to move forward if not quickly resolved. So, Slashdot, how would you handle this situation?

Read more of this story at Slashdot.








Categories: Science & Tech News

Ikea Unveils Furniture That Charges Your Smartphone Wirelessly

Slashdot Updates - Sun, 03/01/2015 - 4:15pm
pbahra writes Swedish furniture maker Ikea unveiled a new range of furniture that it says can wirelessly charge some mobile devices. The Swedish furniture giant made the announcement on Sunday at Mobile World Congress in Barcelona. Ikea's introduction of wireless charging functionality on some of its new furniture heats up the battle for a global wireless charging standard, of which there are currently three, all struggling to become the global leader.

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Categories: Science & Tech News

Ikea Unveils Furniture That Charges Your Smartphone Wirelessly

Slashdot Updates - Sun, 03/01/2015 - 4:15pm
pbahra writes Swedish furniture maker Ikea unveiled a new range of furniture that it says can wirelessly charge some mobile devices. The Swedish furniture giant made the announcement on Sunday at Mobile World Congress in Barcelona. Ikea's introduction of wireless charging functionality on some of its new furniture heats up the battle for a global wireless charging standard, of which there are currently three, all struggling to become the global leader.

Read more of this story at Slashdot.








Categories: Science & Tech News

Google Wants To Rank Websites Based On Facts Not Links

Slashdot Updates - Sun, 03/01/2015 - 3:10pm
wabrandsma writes about Google's new system for ranking the truthfulness of a webpage. "Google's search engine currently uses the number of incoming links to a web page as a proxy for quality, determining where it appears in search results. So pages that many other sites link to are ranked higher. This system has brought us the search engine as we know it today, but the downside is that websites full of misinformation can rise up the rankings, if enough people link to them. Google research team is adapting that model to measure the trustworthiness of a page, rather than its reputation across the web. Instead of counting incoming links, the system – which is not yet live – counts the number of incorrect facts within a page. 'A source that has few false facts is considered to be trustworthy,' says the team. The score they compute for each page is its Knowledge-Based Trust score. The software works by tapping into the Knowledge Vault, the vast store of facts that Google has pulled off the internet. Facts the web unanimously agrees on are considered a reasonable proxy for truth. Web pages that contain contradictory information are bumped down the rankings."

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Categories: Science & Tech News

Samsung Officially Unpacks Galaxy S6 and Galaxy S6 Edge At MWC

Slashdot Updates - Sun, 03/01/2015 - 2:05pm
MojoKid writes Today, at Mobile World Congress, Samsung took the veil off of its much-anticipated Galaxy S6, and also the Galaxy S6 edge. As has been heavily rumored, the S6 foregoes the plastic shell of its predecessor and integrates metal and glass instead, resulting in a far more premium feel, a thickness of 6.8mm, and a weight of 138g on the normal S6 and 132g on the edge. Samsung made it a point to mention that the metal it uses in the S6 is 50% stronger than other smartphones- a Apple bendgate jab, perhaps? Both the S6 and S6 edge share the same hardware, which includes a 5.1-inch Quad HD Super AMOLED display. That gives us a resolution of 2560x1440, and a high pixel density of 577 ppi. The new phones also include an octa-core processor (2.1GHz quad + 1.5GHz quad), 3GB of DDR4 memory, and LTE cat 6 (300/50Mbps) support. Also of note is the phone's rear 16 megapixel f/1.9 camera, which Samsung says will launch in less than a second (0.6 seconds, to be exact). The front camera is no slouch either, also boasting an aperture of f/1.9, and coming in at 5 megapixels. The company says that the phone can add 4 hours of battery-life after a mere 10 minutes of charging, and when compared to the iPhone, it charges up to full in half the time. The S6 also has built-in wireless charging as well.

Read more of this story at Slashdot.








Categories: Science & Tech News

Samsung Officially Unpacks Galaxy S6 and Galaxy S6 Edge At MWC

Slashdot Updates - Sun, 03/01/2015 - 2:05pm
MojoKid writes Today, at Mobile World Congress, Samsung took the veil off of its much-anticipated Galaxy S6, and also the Galaxy S6 edge. As has been heavily rumored, the S6 foregoes the plastic shell of its predecessor and integrates metal and glass instead, resulting in a far more premium feel, a thickness of 6.8mm, and a weight of 138g on the normal S6 and 132g on the edge. Samsung made it a point to mention that the metal it uses in the S6 is 50% stronger than other smartphones- a Apple bendgate jab, perhaps? Both the S6 and S6 edge share the same hardware, which includes a 5.1-inch Quad HD Super AMOLED display. That gives us a resolution of 2560x1440, and a high pixel density of 577 ppi. The new phones also include an octa-core processor (2.1GHz quad + 1.5GHz quad), 3GB of DDR4 memory, and LTE cat 6 (300/50Mbps) support. Also of note is the phone's rear 16 megapixel f/1.9 camera, which Samsung says will launch in less than a second (0.6 seconds, to be exact). The front camera is no slouch either, also boasting an aperture of f/1.9, and coming in at 5 megapixels. The company says that the phone can add 4 hours of battery-life after a mere 10 minutes of charging, and when compared to the iPhone, it charges up to full in half the time. The S6 also has built-in wireless charging as well.

Read more of this story at Slashdot.








Categories: Science & Tech News

Samsung Officially Unpacks Galaxy S6 and Galaxy S6 Edge At MWC

Slashdot Updates - Sun, 03/01/2015 - 2:05pm
MojoKid writes Today, at Mobile World Congress, Samsung took the veil off of its much-anticipated Galaxy S6, and also the Galaxy S6 edge. As has been heavily rumored, the S6 foregoes the plastic shell of its predecessor and integrates metal and glass instead, resulting in a far more premium feel, a thickness of 6.8mm, and a weight of 138g on the normal S6 and 132g on the edge. Samsung made it a point to mention that the metal it uses in the S6 is 50% stronger than other smartphones- a Apple bendgate jab, perhaps? Both the S6 and S6 edge share the same hardware, which includes a 5.1-inch Quad HD Super AMOLED display. That gives us a resolution of 2560x1440, and a high pixel density of 577 ppi. The new phones also include an octa-core processor (2.1GHz quad + 1.5GHz quad), 3GB of DDR4 memory, and LTE cat 6 (300/50Mbps) support. Also of note is the phone's rear 16 megapixel f/1.9 camera, which Samsung says will launch in less than a second (0.6 seconds, to be exact). The front camera is no slouch either, also boasting an aperture of f/1.9, and coming in at 5 megapixels. The company says that the phone can add 4 hours of battery-life after a mere 10 minutes of charging, and when compared to the iPhone, it charges up to full in half the time. The S6 also has built-in wireless charging as well.

Read more of this story at Slashdot.








Categories: Science & Tech News
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