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Game Designer: DreamSail Games

Gamasutra - Jobs - Fri, 02/17/2017 - 4:00pm
ABOUT THE POSITION You fancy yourself a master of compelling interaction and the word "Player" to you isn't a social manipulator, but a person to design hazards for. DreamSail Games is looking for individuals with these qualities who dare to craft thrilling entertainment for the VR era of gamers. We are considering Lead Designer status for this role depending on your level of expertise.  LOCATION New York City EXPERIENCE & SKILLS Prior experience designing 3D or VR games in Unreal 4 or Unity  Can build unique and engaging gameplay spaces that are capable of story-telling Script gameplay events, and have a passion for creating systems and interactions in the context of entertainment design Experience/Interest in working with virtual reality headsets such as the Oculus Rift RESPONSIBILITIES Communicates their ideas clearly and impactfully through written, verbal, and visual means. Maintains a personality that is eager for criticism and highly collaborative with programmers and artists to find the best solutions to complicated problems. EXTRA  Prior programming experience in C++ or C#  Experience with Unreal and it's Blueprint system  Experience with 3D modeling in relation to game development using Unreal BSP, Google Sketchup, Maya, or 3D Studio Max  Extensive VR experience  Understanding of cinematic pacing FLSA STATUS   Exempt SALARY Competitive. Commensurate with experience. HOURS  Full Time HOW TO APPLY Email jobs@dreamsailgames.com with the heading “Game Designer: YOUR NAME.” Please send a resume as well as links to any released/published games you were involved with. ABOUT DREAMSAIL GAMES "DreamSail" is a motto for a situation that ANY creative would want for themselves. The act of DreamSailing is to pursue the optimism of embarking on a creative journey while acknowledging the spice of adventure that one should expect from any voyage. No ship is guaranteed to ever reach its destination, and this sentiment keeps us pragmatic in the pursuit of our dreams. Culturally, we are proud to acknowledge the personal ambitions of our employees and our ability solve development smartly to ensure the production of fantastic games. The over-arching goal is to create a game experience that can take our player community along for an emotionally significant ride. We want our players to not just interact with our end products - but over the course of their development as well. Everyone sails with us.  ABOUT THE POSITION You fancy yourself a master of compelling interaction and the word "Player" to you isn't a social manipulator, but a person to design hazards for. DreamSail Games is looking for individuals with these qualities who dare to craft thrilling entertainment for the VR era of gamers. LOCATION New York City EXPERIENCE & SKILLS Prior experience designing 3D or VR games in Unreal 4 or Unity Can build unique and engaging gameplay spaces that are capable of story-tellingScript gameplay events, and have a passion for creating systems and interactions in the context of entertainment designExperience/Interest in working with virtual reality headsets such as the Oculus Rift. RESPONSIBILITIES Communicates their ideas clearly and impactfully through written, verbal, and visual means. Maintains a personality that is eager for criticism and highly collaborative with programmers and artists to find the best solutions to complicated problems. EXTRA  Prior programming experience in C++ or C#  Experience with Unreal and it's Blueprint system  Experience with 3D modeling in relation to game development using Unreal BSP, Google Sketchup, Maya, or 3D Studio Max  Extensive VR experience  Understanding of cinematic pacing FLSA STATUS Exempt SALARY Competitive. Commensurate with experience. HOURS Full Time HOW TO APPLY Email jobs@dreamsailgames.com with the heading “Game Designer: YOUR NAME.” Please send a resume as well as links to any released/published games you were involved with. ABOUT DREAMSAIL GAMES "DreamSail" is a motto for a situation that ANY creative would want for themselves. The act of DreamSailing is to pursue the optimism of embarking on a creative journey while acknowledging the spice of adventure that one should expect from any voyage. No ship is guaranteed to ever reach its destination, and this sentiment keeps us pragmatic in the pursuit of our dreams. Culturally, we are proud to acknowledge the personal ambitions of our employees and our ability solve development smartly to ensure the production of fantastic games. The over-arching goal is to create a game experience that can take our player community along for an emotionally significant ride. We want our players to not just interact with our end products - but over the course of their development as well.Everyone sails with us.   
Categories: Game Dev Jobs

Gabe Newell discusses the downsides of working at Valve

Gamasutra - News - Fri, 02/17/2017 - 3:54pm

"There are plenty of great developers for whom this is a terrible place to work," Newell said. "People at Valve have to get used to working without a safety net." ...

Categories: Gaming News

Blog: Building a scalable online game with Azure, part 1

Gamasutra - News - Fri, 02/17/2017 - 3:15pm

In this blog series, I'm walking you through the basics of getting your gaming backend up and running in the cloud and storing your player data in a scalable cloud storage. ...

Categories: Gaming News

Why there are 'no shortcuts' to making people care about your game's characters

Gamasutra - News - Fri, 02/17/2017 - 2:55pm

Learn how you can put trust in your players to grow attached with your characters at this year's GDC. ...

Categories: Gaming News

Get a job: Skydance Interactive is hiring a 3D Artist

Gamasutra - News - Fri, 02/17/2017 - 2:04pm

Skydance Interactive is looking for a talented 3D Artist to work on both character and environment pieces for the multiplayer FPS, PWND. ...

Categories: Gaming News

What can game devs do to revitalize the roleplaying game genre?

Gamasutra - News - Fri, 02/17/2017 - 1:51pm

Roleplaying games have come a long way in the past decade alone, but some developers believe that the genre needs to keep innovating if it's to reach its full potential. ...

Categories: Gaming News

Erik Wolpaw leaves Valve

GamesIndustry.biz news - Fri, 02/17/2017 - 1:27pm
Writer who worked on Portal series, Half-Life 2 Episodes has confirmed departure from company
Categories: Gaming News

Two new drug therapies might cure every form of tuberculosis

New Scientist - Breaking news - Fri, 02/17/2017 - 1:00pm
In small trials across Africa, the therapies cured people with even the most drug-resistant forms of TB, and more quickly than current treatments
Categories: Science & Tech News

EA now offering Origin Access for $30 annually

GamesIndustry.biz news - Fri, 02/17/2017 - 12:51pm
Cost for membership has effectively been halved by the publisher
Categories: Gaming News

Don't Miss: Teaching players without using words

Gamasutra - News - Fri, 02/17/2017 - 12:45pm

In this 2016 blog post, Ubisoft technical level designer Max Pears explores different methods of explaining game mechanics to players without writing explicit, wordy instructions into a game. ...

Categories: Gaming News

Longtime Valve writer Erik Wolpaw leaves company

Gamasutra - News - Fri, 02/17/2017 - 12:33pm

Erik Wolpaw, best known as one of the more prominent writers at Half-Life and Steam house Valve Software, is leaving the company. ...

Categories: Gaming News

Vitamin D supplements may prevent millions of winter infections

New Scientist - Breaking news - Fri, 02/17/2017 - 12:00pm
Taking vitamin D could lead to 3 million fewer respiratory infections – like colds and flu – in the UK every year, but some say the evidence isn’t clear
Categories: Science & Tech News

Paradox set to eye 'interesting acquisitions' following strong 4th quarter

Gamasutra - News - Fri, 02/17/2017 - 11:31am

The publisher closed out the fourth quarter of its fiscal year with steady increases in both revenue and operating profit, leaving the company in a position to take on new investments and acquisitions. ...

Categories: Gaming News

New NASA teams will make human Mars missions light and efficient

New Scientist - Breaking news - Fri, 02/17/2017 - 11:07am
NASA just funded two new institutes to develop technology for future space missions: one to make lighter materials, one to help build with the resources on Mars itself
Categories: Science & Tech News

You are what you eat: Old food shortens lifespan in animals

New Scientist - Breaking news - Fri, 02/17/2017 - 11:00am
Mice, flies and yeast fed on food from old organisms had a shorter lifespan than animals fed on young organisms, perhaps because of faster accumulation of cellular damage
Categories: Science & Tech News

Watch these 10 devs compete to pitch their game the best at GDC 2017

Gamasutra - News - Fri, 02/17/2017 - 10:57am

From Tourmaline to Digital Dreams Entertainment, these ten GDC Play developers have been chosen to compete in front of a panel of judges to make the best game pitch during the all-new GDC Pitch at GDC 2017! ...

Categories: Gaming News

Get cutting-edge graphics tips from Nvidia, Ubisoft and more at GDC 2017

Gamasutra - News - Fri, 02/17/2017 - 10:18am

GDC 2017 organizers are offering an early look today at the scope and ambitions of the Advanced Graphics Techniques Tutorial Day that will help kick off the conference later this month. ...

Categories: Gaming News

Ask Mafia III's Harrison Pink about writing great characters at 3PM EST

Gamasutra - News - Fri, 02/17/2017 - 10:08am

If you have questions about how to get players attached to your game's characters, we're chatting with Hangar 13 game developer Harrison Pink today at 3PM EST. ...

Categories: Gaming News

Mars might already be building rings from its moons

New Scientist - Breaking news - Fri, 02/17/2017 - 10:01am
Simulations show that Mars will rip its moon Phobos into a ring in a few million years – but proto-rings may already exist
Categories: Science & Tech News

Antarctic sea ice is very low – but don’t jump to conclusions

New Scientist - Breaking news - Fri, 02/17/2017 - 9:34am
Drawing premature conclusions about global warming’s role in Antarctic sea ice loss is unjustified whether positive or negative. The evidence must speak for itself
Categories: Science & Tech News
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