Gaming News

Video Game Deep Cuts: Mass Effect's Hoodiegate Pile-On

Gamasutra - News - Sun, 03/26/2017 - 3:37pm

This week's Video Game Deep Cuts articles/video highlights include animators on Mass Effect: Andromeda's animation complaints, Remedy's very silly Hoodiegate, and lots, lots more. ...

Categories: Gaming News

To write better games, Chris Avellone takes lessons from Dr. Who

Gamasutra - News - Fri, 03/24/2017 - 4:06pm

"Throw the players into an environment with a lot of visual mysteries," veteran game designer Chris Avellone told Glixel. "Then you let them explore the environment, & try and solve those mysteries." ...

Categories: Gaming News

Hitman dev says the secret to expansive level design is spirals

Gamasutra - News - Fri, 03/24/2017 - 3:30pm

"They're basically spirals, or a snail house, we call it," IO Interactive's Torbjorn Christensen told Rock, Paper, Shotgun,, explaining the in Hitman levels like Sapienza and Hokkaido. ...

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Why has BioWare made the same multiplayer game three times in a row?

Gamasutra - News - Fri, 03/24/2017 - 3:18pm

We take a look at why BioWare has stuck with horde mode multiplayer for Mass Effect: Andromeda. ...

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GameStop lays plans to close at least 150 stores this year

Gamasutra - News - Fri, 03/24/2017 - 2:51pm

GameStop has confirmed plans to close at least 150 GameStop stores around the world this year in an ongoing effort to close down underperforming locations -- but its opening 100 new non-game stores. ...

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Video: How Pokemon Go was designed to be playable in public

Gamasutra - News - Fri, 03/24/2017 - 12:22pm

At GDC 2017, Niantic's Dennis Hwang hopped onstage to showcase how Pokemon Go was designed to be intuitive and safe to play in public -- and what other devs can learn from the process. ...

Categories: Gaming News

Get a job: Sanzaru Games is hiring a Character Artist

Gamasutra - News - Fri, 03/24/2017 - 12:13pm

Sanzaru Games is looking for an experienced Character Artist to create and maintain characters, textures, and other assets as a member of its California-based development team. ...

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Blog: An overview of the GDC 2017 UX Summit

Gamasutra - News - Fri, 03/24/2017 - 12:12pm

Epic Games' director of user experience Celia Hodent offers a succinct look at the UX Summit from GDC 2017. ...

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Super Mario Run revenue fell short of expectations, says Nintendo

Gamasutra - News - Fri, 03/24/2017 - 10:21am

The free-to-try mobile game Super Mario Run didn't sell quite as well as Nintendo had hoped, but the company still prefers its business model over freemium or 'gacha' games. ...

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Don't Miss: How would the Affordable Care Act repeal impact indie devs?

Gamasutra - News - Fri, 03/24/2017 - 9:01am

"After all the talk about small business and creating jobs, anything that makes it scarier to strike out on your own and start a new business is a loss to our entire economy." ...

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We're streaming some Mass Effect: Andromeda multiplayer today at 3PM EDT

Gamasutra - News - Fri, 03/24/2017 - 8:47am

Join us at 3PM EDT (12 PDT) for a close look at the best ways to die in the new Mass Effect: Andromeda multiplayer. ...

Categories: Gaming News

Blog: Deconstructing the music behind the dungeons in Link's Awakening

Gamasutra - News - Fri, 03/24/2017 - 8:05am

The dungeon music in Link's Awakening is the subject of this deconstructing article, where we'll take a look in detail at a work of music and break it down into its disparate parts. ...

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10,000 game projects have been funded through Kickstarter

Gamasutra - News - Fri, 03/24/2017 - 8:00am

In something of a milestone moment, 10,000 games projects have now been successfully funded through Kickstarter. ...

Categories: Gaming News is no more as Blizzard rolls out rebrand

Gamasutra - News - Fri, 03/24/2017 - 7:19am

World of Warcraft developer Blizzard has laid the "" brand to rest after two decades of service.  ...

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InXile founder Brian Fargo will retire once Wasteland 3 has shipped

Gamasutra - News - Fri, 03/24/2017 - 6:55am

"I look at my friends, they have a lot more spare time than I do. It's a very intense business. It's all encompassing. It seems like I should relax for a little bit." ...

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Blog: How we created our typing adventure game, Epistory

Gamasutra - News - Fri, 03/24/2017 - 6:54am

A bit of a post-mortem, a bit of marketing article, a bit of art. Here's a retrospective on the development of our typing adventure game, Epistory. ...

Categories: Gaming News

Nintendo disappointed by Super Mario Run revenues news - Fri, 03/24/2017 - 6:32am
However, company says it still prefers pay-once model to free-to-play formulas like the one used in Fire Emblem Heroes
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How to brush up your CV for the Careers Fair news - Fri, 03/24/2017 - 5:46am
Road to Rezzed: Developers, publishers and more offer advice on how to improve your chances of securing your next job
Categories: Gaming News

Blog: Living the dream - from video game player to successful creator

Gamasutra - News - Fri, 03/24/2017 - 5:15am

In this two-part blog post, I tell the story of how I became a successful indie developer, discussing funding, crowdfunding, recruiting developers, and more. ...

Categories: Gaming News

Digital retailer secures $1m in funding news - Fri, 03/24/2017 - 2:32am
Store uses influencers to market its wares, sell ones game at a time
Categories: Gaming News
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